Toronto, CONNECT by ForTwo
NXT CITY





“ForTwo, collaborates individual members strengths to discover different boundaries of skills and knowledge. We allow exploration in innovative and strategic design to fulfill potential foresight opportunities.”




The project Connect, understands the impact of contextual behavioral within each selves where boundaries of play did not exists. We saw the potential of childhood memories to become a trigger point to bring back the treasured experience like playing games with best friends. Interactive game like Twister allowed freedom in movement as far as imagination acted upon. With time in mature hood, our surrounding factors brainwashed these qualities by constructing boundaries within relation. Connect’s main objective is to trigger unconscious memories to allow child-like behaviors to explode out of the box to simply have fun like before. By connecting with public space, the interaction becomes free for access towards all users, giving opportunities to become active, enjoy, and live a healthy lifestyle.




DESIGNERS:
Kay, Reila, Dongkyu & Mandy 
TITLE:
CONNECT
Year:
2016

NXT: COMPETITION

Connect is designed to allow users to have mental and physical health with engagement. The structures on the surface allow stimulation towards the soles of the feet for users body to relax and to release tension in areas of needs. Additional factors like social engagement within neighbors and pets in the park values the experience to be memorable.

The graphic illustration is designed to show vitality of movement with multiple spiral patterns. The phrase “YOU LOOK BEAUTIFUL TODAY” allows personal attachment with the path to present positive vibe towards the user.  This provides the users with unconscious self-confidence response as mental acknowledgement connects the meaning of being beautiful in any circumstances. The structures on the path are designed to massage the soles of the feet with stimulation in acupressure points that has various energy meridians of the body.

The original space does not communicate characteristics of a park with users engagement. Users said they did not even realize this area was a park, rather they believed it was a big sidewalk. Also there are signs of waste from users and pets in the location bringing negative influence towards the user and environment. From interviewing users in the space, keywords like “not caring” repetitively showed up.  With these aspects in mind, the design uses these situations as opportunities to consider and develop.


LOCATION:

Northern Linear Park long Iceboat Terr located downtown Toronto is populated with 510,661 number of mostly younger, well-educated city singles also categorized as the Urban Digerati. This location was unseen as a park with its narrow path like structure. Mostly pet owners tend to use the path to stay safe away from the road. As members who currently live in the area, design opportunity sparked from these personal observation and experience.


This chart is about finding the potential opportunity with public space with the end user, which is categorized as urban digerati. To start we brainstormed our thoughts with research from online resources, and personal experience. With the information we constructed a circle for ideal public space on the left and targeted user’s behaviour with space on the right. Then highlighted (bold) words that represented potential design opportunity between the two.


The graphic illustration is designed to show vitality of movement with multiple spiral patterns. The phrase “YOU LOOK BEAUTIFUL TODAY” allows personal attachment with the path to present positive vibe towards the user.  This provides the users with unconscious self-confidence response as mental acknowledgement connects the meaning of being beautiful in any circumstances. The structures on the path are designed to massage the soles of the feet with stimulation in acupressure points that has various energy meridians of the body.


The original space does not communicate characteristics of a park with users engagement. Users said they did not even realize this area was a park, rather they believed it was a big sidewalk. Also there are signs of waste from users and pets in the location bringing negative influence towards the user and environment. From interviewing users in the space, keywords like “not caring” repetitively showed up.  With these aspects in mind, the design uses these situations as opportunities to consider and develop.





Modeling, rendering, drawing, and mapping for Connect   











Date most recently updated:
December 2019

oneandoneandone | Toronto | Designer